FMP

Archive for February 2010

Physical connection.

Audio connection.

Not really to do with connection but it got me thinking of using shadows as a tool to make people interact with each other (*remembers previous project examples shown by tutors).

I just love the simplicity of using common knowledge, and making each piece of information link with each other to produce a conclusion in both visual and informative platforms.

Connection to illusion? Physical beauty, maybe there are other connections of illusion?

Wondered if there was any crazy connections, so I thought of looking at a country known for their craziness: Japan.

Ok I had to go through a number of videos to get to this.

First thing that comes into mind is 1. what time did they show this show? 2. I’m sure some of the boys might have liked looking like a girl… 3. Why is the audience all girls? 4. Wtf (that should have been number one).

Fetish I think is the word to describe whats going on here in the nicest manner.

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Four types of love the Greeks catagorise them in:

Agápe – general affection or deeper sense of “true love”, sacrificial love?

“Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not easily angered, it keeps not record of wrongs. Love does not delight in evil but rejoices in truth. It always protects, always trusts, always hopes, always perseveres…And now these three remain: faith hop and love. But the greatest of these is love.”

(1 Corinthians 13 v 4-7 & 13)

The feeling of being content or holding one in high regard. Feelings for a good meal, one’s children, and the feelings for a spouse. Could this be a peaceful, well being, joy based feeling?

Eros – passionate love, with sensual desire, longing, romantic, platonic relationship; Platos: appreciation of their beauty within that person without physical attraction, highest purpose of love is wisdom, or can it be:

Powerplant systems manager for recycling operator: “The answers simple! I love my daughter very much, I find her to be the most beautiful thing I have ever seen! But where we are from that is not enough, every program that is created must have a purpose, if it does not it is deleted. I went to the French man to save my daughter…you do not understand?”

Neo: “I just never…”

Powerplant systems manager for recycling operator: “Heard of programs speak of love?”

Neo: “It is a human emotion.”

Powerplant systems manager for recycling operator: “No it is a word! What matters is the connection the word implies.”

Both Neo and the Powerplant systems manager for recycling operator went to see the French man for one purpose; to keep that connection they have with love (all the distinctions of the Greek meaning of love). It gives us a purpose (karma referenced from The Matrix), what we are here to do, to keep that connection at certain costs; love is blind?…the lover, the parent leaving the child in a better position of survival…interesting why they used an Indian family to portray this explanation of love.

I doubt any wisdom apart from the content of whatever will express love should be considered.

Agent Smith: “Why Mr. Anderson? Why..why! Why do you do it? Why, why get up? Why keep on fighting? Believe your fighting for something? For more than your survival? Can you tell me what it is? Do you even know? Is it freedom or truth, perhaps peace, could it be for love? Illusions Mr. Anderson, plagiarisms and perception, temporary constructs of a feeble human intellect trying desperately to justify an existence that is without meaning or purpose, and all of them as artificial as the Matrix itself! Although only a human mind can invent something that’s as insipid as love! You must be able to see it Mr. Anderson, you must know it by now! You can’t win! Its pointless to keep fighting! Why Mr. Anderson why! why do you persist!”

Neo: “Because I choose to.”

Free will, choice, decision, receive or reject love, sacrifice. All four terms are all in one. Most of us have accepted we have a beginning and end, what is the purpose of our journey? Do we know or just believe?

Tangent aside, no program, object, status can bring you happiness or love, but just the simple fact that both come from within, you choose to be happy or not, and you can’t rely on things/others to make you happy (recent self discovery-allot harder than it sounds).

Title

Under a social umbrella

Project Summary

With the popularity of social networking through electronic interfaces, the discovery of social analogue placement within an atomised society has led to creative innovation; through installations, sculptures, digital devices and other social interactions.
An exploration into developing an artefact that would encourage social interaction (possibly teamwork; knowledge based, physical, innate interpretation) in a fun and friendly presentation, which encourages the viewer to discover simple actions is rewarded by logical reactions by the artefact; based on what the human logic can understand without any intricate understanding into mechanics…impossible to attain?

Field of Study

Concise research into social networking; click links, behaviour, demographics, dominance theory, age, post industry, urbanisation.
Study into relationships with sculpture, perspectives, digital to analogue placements.
Analyses of practitioners on installations, sculptures, applications, web design, console designs.

Rationale

Integrated into GDNM we have all learnt that psychology runs along side, intertwines and cross paths with the use of commercialism, and design. How we apply it relies on concept ideas, design, quality of platform, and its presentation.
This would be testing to see how I can attempt to take on key subjects of interest and purposely build on top, a design without any concept of an end product.

Methods

Documented research into social networking will inevitably lead to some psychology elements to be involved, which I hope would form a solid concept for the aims and goals of the piece. However the practical side of this project must out weight the theory, in order to materialise in time, efficiently and aesthetically.
The more practical side to this project for now would be to saturate my eyes into other designer works, which have created applications, installations, particularly ones who have looked at any people orientated interactions.

Skill evidence

• Minute study of psychology in self, and the mass.
• Look into sociology to see how groups work as a whole.
• Form some idea of a platform (interactive design) to know what technological skills I need.

Project of future ambitions

Personally I would like to see how abstract design can be used to interact with people who otherwise would not understand why it exists but gain a satisfactory feeling from their interaction no matter what level of involvement may take place.

Aram Bartholl

Project – Maps 2006-2009

Questions the red map markers pin pointing the location on the Google Maps; the red marker and information bubble remains on a  separate layer from the map, keeping its size when the map is zoomed in or out.

His purpose: Ripping off the digital realms solutions, and inserting them through physical platforms into the analogue world.

Communication through the keyboard = standardon the internet (instant messaging), own quality, culture, own humor.

Here’s a thought, what would happen if you were to put a group of people in a room and record their conversations, as if they were talking online, but verbally, maybe using their body language.

Actually thinking about it instant messaging like MSN lack most of the body’s sense i.e.: smell, sight, sound. There’s no indication of body language, and people talk when their concentrating on something else so the cover stations are at a glance only, not focused. Misinterpretations happen, its hard to know what the other person is really doing, so you’re relying on an illusion, representation or imaginary version of the person on the other end of the line assuming what they are responding to.

Though Skype at least illuminates some of these deductions, and mainly make people dedicate time to the other person.

Imagine saying lol, or brb, or text talk?


Basics

Clear communication will always be humans  major movement in their well being, as a means of constantly falling forward to develop together. The digital age has open avenues to further explore our obsession of self, and others around us. Looking at how the masses have been manipulated by historic giants  (Edward Bernays advert campaigns ‘Lucky Strike‘ cigarette’s) shows how the experimental exploration of psychology has been used to search deep into the human psyche to uncover man’s deepest desires. The discovery of powerful sexual drives fuels the human emotion/s and behavior/s, and has been carefully crafted into the layers of countless advert campaigns to relate to the ideal ego or super ego.



Looking at how digital platforms has advanced, has given advertisers a wider range of social demographics; sub cultures, popular cultures, careers, professions, music, news, etc. So much so that there are now more dedicated websites to specific groups of people within a culture (self promotion)  changing how we see ourselves and those around us, is it politically correct? Many questions!

Looking back at my dissertation I realised that we are now in an age where information has become more and more valuable, and as Eva stated that this includes information that is useless to its user (Wikipedia). This could be a behavior of just knowing more than your peers, and other status it brings to its user. (See research book for brief psychology notes). One important thing  from just looking at a glance the implications, and terms psychology offers you, the subject does not give anyone the satisfaction they are looking for (whatever they are looking for). It remains static and cold, telling us what people are not rather than what people are, as explained by Fromm, 2004:195. For me, who the person is, would bare more importance than what they are, and so many times when you ask the question who they are, you usually end up with a response to what they do e.g.: what they do as a profession, what things they have found out and achieved, where they’ve been, what they own etc. All of which advert campaigns strive to use as a way to make people want objects and inadvertently need things to satisfy their own well being.

“We must shift America from a ‘needs’ to a ‘desires’ culture, people must be trained to desire, to want new things even before the old has been completely consumed. We must shape a new mentality in America, man’s desires must over shadow his needs.”

(Mazur, Lehman Brothers, 1930).

This is not to say you can’t enjoy the capitalist realm, but have we lost sense of what we really need/desire? Has the struggle to self preserve what we allude ourselves with a myriad of illusions; the irrationally distorted vision we see ourselves and others (like looking through a glass of water), become innately integrated into our digital culture? (MySpace, Facebook, Twitter, Blogging, Forums, platforms where the initial control of information of ourselves is controlled by us; to paint a picture). Can we say that ‘Keeping up with the Jones’ syndrome has not only effect what we possess; material worth, but also the amount of information that is available, which can be applied to any platform and shared with anyone? Where does the separation between the digital realm and the analogue world occur?

With full control over this project I have been bothered about questioning where our morals lie as a designer, when it comes to manipulating the viewer to accept certain things with their consent (sometimes even unconscious consent). The previous projects like the O2 advert, Ebay, and E4 they have all been based on just having fun, and youth like behavior; which can be laughed at (school boy humor), but ultimately making the viewer want purchase or watch the products these companies offer (mental note: concept, narration, quality of execution). A good question was brought up in a talk led by Mc Faul Studio where Mc Faul was asked whether he had a moral dilemma when it came down to designing an advert that challenges our common morals. He gave the example of producing an ad for a cigarette company which at the end of the day, provided food and shelter for himself.

What  I want to focus on in this project is producing a piece (interactive would be nice) that either  gives (not challenge, it may lead to a negative response; think about maintaining the balance in the viewers psyche) the viewer some happy/joy feedback that can be shared (social network). Like music when you compose its easy to relate to sad emotions then it is with happy ones (in its simplest form), its the same with the listener. The funny thing about nursery rhymes I’ve noticed, is that with seemingly innocent connotations it is actually littered with cynical undertones:

Rockabye baby

Hush-a-by baby
On the tree top,
When the wind blows
The cradle will rock.
When the bough breaks,
The cradle will fall,
Down tumbles baby,
Cradle and all.

If music can produce something so instant how can the visuals keep up? What makes us happy, what gives us joy. Can music help? How effective would the piece be with visuals and no audio.
How can the use of social networking be used in the piece? Can the idea of manipulating desires be used to produce a positive response without the need to want anything but the basic human level of love? What is love? What part of love gives us the sense of joy and happiness? Whats the difference between joy and happiness?How can that be shared with others?


Platform-video via webcams.
Narration-planned and coordinated actions to seem to interact with other users.

Interesting to note, humans and few primates recognise their own reflection, and likes to play around with their reflection whether mirrored or shadowed.

Or just plain scared of it…

Initially I wanted to have a type based project looking back at some early basic typography lessons in the subject being originally from traditional graphic design. Looking into elements like elegant negative space, shapes created by letter forms. But I found my self lost in developing its transition from standard rules to something that can be extend by creative application to er something interesting?

Looking back at some projects in the past, the digital interaction and advert conception in particular were subjects I did enjoy reading about and playing around with. Talking and reading up on how new interfaces adapt to their user through their physical design, and digital design, has been great since these technologies are now being developed at a faster pace (no need for any cryogenics, Ghost in a Shell brain waves transfer into a cyborg!).

The whole illusion factor of ourselves on the internet and others around will ‘hopefully’ be addressed later, our ego and conscience.

The tutorial with Ben flagged up a potential route I could take with this project. Initially I had this idea of somehow getting the interface to register the human body in a 3D dimension via sensors placed around the user. Then transfer the information to manipulate simple shapes that’s in a 3D environment (as if we are extending our nervous system into the digital realm; networking, creating, reacting, behaviors change)…no way can I figure out the coding let alone know what programs (if there’s any), as well as build it…it was all a bit too wishful thinking. But I hope I’m alive if something like this ever does fabricates!

Another source of ideas came from the New Scientist, in particular an article on ‘automatic speech recognition’ where they developed these technologies to cater for meetings, and conferences. First versions simply processed the audio words into text, however the reliability to recognise words was a big problem (for example Google voice that converts voice mail messages into text-Simon Tucker, University of Sheffield). ‘Catchup’ designed by Tucker, and Steve Whittaker (IBM Research, Almaden, California) caters for business metetings where latecomers can catch up what they miss. By using particular frequencies to indicate which words are of importance, and filtering out common words (‘stop list’) the program can put the remaining words into context allowing a better recap experience. It preserves some of the social signals embedded in speech, so for instance revealing confidence or hesitancy in their voices, where text cannot point out.

What got interesting was the fact that another program (‘Meeting Mediator’) designed for conferences helped with individuals participating in meetings via web cam. It basically show a piece of graphic that indicated whether the speaker was talking too much and who was not putting any input to the meeting. Results indicated that meetings stopped people forming smaller groups within the meeting, and encouraged a balanced amount of time for each speaker. ‘Behavior changing…the feedback was designed to encourage balance and interactivity’ Taemie Kim (PhD student) who worked with Alex Pentland (director of Human Dynamics lab, Massachusetts Institute) on this project, ‘Reading the people rather than reading the words can be a real game changer for collaboration’ – Pentland.

Allot of interfaces involve registering where the user is whether its through a mouse, touch screen, etc.

Questions: How do machines predict humans? Profiling/face & body expression & speech/ internal bodily changes?

Another option I had was create a social networking site like Facebook, MySpace etc. Look at types and see how they work, with visual styles.

Top image is a graph just to see how fast communication has advanced up to the digital age (source) . Bottom image taken from first year graphic design on graphic style history time line (Type & Image:Message & Meaning).

Next tutorial became bottlenecked: Relook into what I’m good at (fine art and sculpture…question why am I on this course?-expand horizons for one of the many reasons). This was really far apart from where this course is coming from.

Some of the designers and designers collectives suggested by Eva to do with sculpture were:

Visit to the Decode exhibition in V&A was inspirational especially Mehmet Akten  ‘Body paint’ (2009).

Ross Phillips ‘Videogrid’ (2008)

Sennep YOKE ‘Dandelion’ (2009)

Other instllations in Decode:



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